Endo Farming Guide
Endo is the untradeable currency you spend (alongside credits) to rank up mods, and a maxed Primed mod eats ~140k of it — so you will always be short. This is the honest mid-2026 version: every current, un-nerfed way to actually earn Endo — the veteran Arbitration engine, the Ayatan sculpture route, the uncapped 1999/Höllvania and Sedna arena farms, and the "free Endo you forgot about" sitting in your mod collection.
What Endo is and where it comes from
Endo is "concentrated energy used to Fuse and upgrade Mods." You spend Endo plus credits to raise a mod's rank; each rank increases the effect and the drain. It is untradeable — you cannot sell it for credits or buy it from another player — so every point is farmed. See the modding guide for how ranking actually consumes it.
- Endo orbs — blue-and-gold pickups enemies and containers drop in three sizes: 15 (small), 50 (medium), 80 (large).
- Flat mission/rotation rewards — star-chart rotations pay ~50 up to ~4,200 Endo at high tiers; Granum Void pays 200 / 400 / 600 (Standard / Extended / Nightmare).
- Arbitrations — 900 / 1,200 / 1,500 Endo per qualifying rotation, the backbone veteran farm.
- Ayatan Sculptures — socket them with Ayatan Stars and dissolve at Maroo for 1,425–3,450 Endo each.
- Conversion — dissolve duplicate mods, scrap Railjack wreckage, or dump a heavily-rerolled Riven for a one-off lump.
Best Endo farms by stage and effort
There is no single "best" — it depends on your account stage and how sweaty you want to be. The highest ceiling is still the Sedna arena with a boosted premade, but Arbitrations and 1999 bounties are what the community actually recommends for solo and casual play in 2026.
| Farm | Where / node | Endo yield | Best for |
|---|---|---|---|
| Arbitrations (Survival/Defense) | Rotating hourly node (unlock: full Star Chart) | 900 / 1,200 / 1,500 per A/B/C rotation → ~5,000–10,000/hr + sculptures | Veterans, solo-friendly |
| Vodyanoi — Rathuum arena (Steel Path) | Sedna › Vodyanoi | ~400–1,000 solo per ~3-min run; ~1,000 Endo/min with a full loot squad + Mod Drop Booster | Sweaty premade, highest ceiling |
| 1999 / Höllvania bounties | Höllvania Central Mall (after The Hex) | 3,300 or 4,200 Endo rolls (~14–16% each); realistic avg ~1,000–1,500 per ~3–4 min bounty. Uncapped | Mid/late, fastest no-cap |
| Deimos / Cambion Drift T5 bounties | Cambion Drift (L40–60) | ~1,000 Endo on stage 1 (~45%); ~8,000–15,000/hr resetting early stages | Pre-Arbitration / pre-Steel-Path |
| Zariman bounties (T4/5 Exterminate) | The Chrysalith | ~730 Endo avg per bounty (EV of the Endo slot) + minor floor drops | By-product of Zariman gear runs |
| Ayatan sculptures (socketed) | Dissolve at Maroo's Bazaar, Mars | 1,425–3,450 per fully-socketed sculpture | Passive, all levels |
| Railjack wreckage scrap | Dry Dock › Configure | ~225 Endo per MK III part; big stockpiles = tens of thousands at once | Needs a built Railjack |
| Archon Hunt (weekly) | Teshin's Steel Path console | 8,000 Endo at ~12.1%, one roll/week (not guaranteed) | Weekly bonus, run it for the Shard |
| Dissolving duplicate mods | Orbiter › Mods segment | 5 / 10 / 15 Endo per unranked common/uncommon/rare | Any MR, cleanup not a farm |
Yields are mid-2026 and reflect real drop-table chances, not best-case ceilings. Sedna's headline numbers require a coordinated squad; solo output sits at the low band.
The Ayatan Sculpture route
Ayatan Sculptures are the reliable, all-level Endo pipeline. You collect sculptures, fill their color-coded sockets with Ayatan Stars, then dissolve them at Maroo's Bazaar (Mars) for a big lump. It is a supplement rather than a fast per-hour farm, but almost everyone should be doing the free weekly and socketing what they find.
- Collect sculptures
Each eligible mission has a flat ~1/7 (~14%) chance to hide one sculpture in the tileset. They also drop from Arbitrations, Sorties/Archon Hunts, Simaris and containers. Anasa (the top sculpture) comes from Sorties (28% on the final mission) and Archon Hunts — NOT the weekly hunt.
- Do Maroo's weekly Ayatan Treasure Hunt
Maroo's Bazaar › Ayatan Treasure Hunt, once per week (resets Monday 00:00 UTC). It's a timed parkour room — Titania or Xaku make it trivial — awarding one rotating sculpture on a fixed 6-week cycle: Sah → Ayr → Orta → Vaya → Piv → Valana. It NEVER gives Anasa.
- Socket before you dissolve
Slot Cyan Stars into blue sockets and Amber into orange. Once slotted a star is permanent. A socketed sculpture is worth far more than the empty sculpture plus the loose stars — always fill it first.
- Dissolve at Maroo
Take the socketed sculpture to Maroo and use "Trade Treasures" — extraction is free (the old credit cost was removed in 2017). The Endo drops straight into your pool.
| Sculpture | Sockets (C+A) | Empty Endo | Fully socketed | Source note |
|---|---|---|---|---|
| Anasa | 2C + 2A | 2,000 | 3,450 | Sortie (28%) / Archon only — never the weekly |
| Kitha | 4C + 1A | 450 | 3,000 | Vendor (Necraloid); best single-Amber value |
| Orta | 3C + 1A | 650 | 2,700 | Weekly cycle (week 3) |
| Zambuka | 2C + 1A | 450 | 2,600 | Vitus Essence store; best Endo-per-Amber (~1,075) |
| Hemakara | 2C + 1A | 450 | 2,600 | — |
| Chattraka | 2C + 1A | 450 | 2,600 | Nightwave/vendor |
| Vaya | 2C + 1A | 400 | 1,800 | Weekly cycle (week 4) |
| Piv | 2C + 1A | 375 | 1,725 | Weekly cycle (week 5) |
| Valana | 2C + 1A | 325 | 1,575 | Weekly cycle (week 6) |
| Sah | 2C + 1A | 300 | 1,500 | Weekly cycle (week 1) |
| Ayr | 3C + 0A | 325 | 1,425 | Weekly cycle (week 2); no Amber needed |
Loose star dissolve values: Cyan Star = 50 Endo, Amber Star = 100 Endo. Socketing beats dissolving loose — e.g. a socketed Anasa is 3,450 vs ~2,300 for the empty Anasa plus its 4 stars dissolved separately.
Arbitrations — the veteran Endo engine
Arbitrations ("Elite Alerts") are the #1 sustained Endo farm in 2026. One node is active at a time, rotating hourly, and unlocks once you've completed the Eris Junction on Pluto (Focus-Lens access) — the old "clear every node" requirement is gone. Each qualifying rotation drops a flat Endo lump plus one guaranteed Vitus Essence, and off-rolls hand out Ayatan Sculptures you dissolve for even more.
This was rebalanced, not nerfed. The "Arbitrations Revisited" pass lowered Endo's share of the pool but switched to AABBCC and doubled reward frequency (a roll every 5 Defense waves instead of 10), so hourly Endo held or improved. A 2026 tweak even raised Rotation C's chance and Vitus x3 odds.
- Pick the active node and mode
Survival is the community "kill and chill" favorite (most continuous spawns and floor Endo); Defense is a close, more predictable second (a guaranteed roll every 5 waves); Disruption front-loads high rotations fastest for active players — one roll per conduit defended, up to 4 per round.
- Bring a tanky, self-sufficient loadout
Arbitration Shield Drones make a nearby enemy damage-immune until the drone dies, and there is no free self-revive — you collect 5 Resurgence Tokens to revive, each stacking a health/shield/energy debuff.
- Stay through multiple rotations
Push past wave 20 / the AABB block to loop endless Rotation C = repeating 1,500-Endo table rolls. Let your pet vacuum floor Endo and stars between rounds.
- Cash out
Extract, socket any sculptures that dropped, and dissolve them at Maroo for the bonus.
Passive & incidental Endo
Plenty of Endo accumulates without a dedicated farm — and there's probably a big pile of it sitting in your mod collection right now.
- Dissolving duplicate mods — Orbiter › Mods segment. Unranked values are fixed by rarity: Common 5, Uncommon 10, Rare 15, Legendary ~20. The "Quick Select" bulk tool (bottom-right, added in Update 38.5) mass-selects unranked mods by rarity with a keep-N field, auto-skips ranked/Legendary/Riven mods, and confirms by typing "Fusion."
- Daily Sortie — ~4,000 Endo, but only a ~12% roll on the reward table (roughly one payout every ~8 days, not daily).
- Weekly Archon Hunt — 8,000 Endo at ~12.1%; you run it for the guaranteed Archon Shard.
- Teshin's Steel Path Honors — a 30,000-Endo bundle for 150 Steel Essence, but it's a rotating slot that surfaces only ~1 week in 8.
- Palladino — 10 Riven Slivers → 6,000 Endo, once per week.
- Granum Void — 200 / 400 / 600 Endo by tier.
Where your Endo goes
Endo only leaves your pool one way: ranking up mods. Every rank costs Endo + credits and raises both the mod's effect and its drain. The costs scale brutally at the top end, which is why Endo always feels scarce.
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